/*
 *  $Id: NightAngel.cs 1051 2010-05-18 22:10:41Z thenn.erannor $
 *	This file is a part of Ragima CCG.
 *	(C) 2008 Ragima development group.
 *
 *	Licensed under the terms of the GNU GPL License version 2.
 *
 */

namespace Ragima.Cards001.Light.Creatures {
    public class NightAngel: CreatureCard {
        public NightAngel(): base("001_l_c_night_angel") {
            Level = CompleteLevel.ReadyForTest;
            Element = ElementType.Light;
            Value = 100;
            SetRace<Races.Angel>();
            Damage = 4;
            Health = 4;
			AddManaCost(ElementType.Light, 4);
        }
        public override void SetNaturalAffects(ICollector<Affect> affects) {
			affects.Add<Affects.Undead>();
        }
	}
}
